
Purpose of the Challenge
This is a sims 4 challenge I created and am still tweaking and is sort of a pet project of mine when i'm not busy with running Sims United Kennel Club, and other life duties.
The point of this challenge is to live a Medieval Era life with your sims complete with marriage, life, death, and class system. I'm a huge fan of historical accuracies, and have done my best to make this challenge as accurate as possible. Below are the requirements to play this challenge. I've tried to make it as "vanilla" as possible. There is no "win" scenario to this challenge so it can go on as long as you like. If you don't have certain Expansion Packs or items just exclude them including mods you don't want to use.
Game Requirements
Optional CC
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Base Game TS4(duh?)
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Seasons(Optional)
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Cats & Dogs(Optional
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City Living(Optional)
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University(Optional)
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Sim Realist's Mortem
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Sim Realist's Private Practice
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Basemental's Drugs
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Elegantsimmingchaos - Master Controller
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Little Miss Sam's Miscarriage
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PimpMySims4 Go To Church
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Sim Realist's National Bank & Bills
Beginning The Challenge
This challenge has a lot of information to it but otherwise it plays like a normal game. With a few exceptions, For one I like to have a mortality rate. This is totally optional to you as the simmer. but I like realism and Medieval life was difficult and often short. In my game Death can occur from Illness(thanks to Life Tragedies), Accidents, or Childhood Accidents/illnesses(check mortality section below) I also like to use Wicked Whims to determine my sim's fertility rate. You can set this per sim or just for your matriarch(mother)
When you start this challenge I like to start with a founding family. They can be human, or occult whatever you would like and their aging system can be as short or as long as you like. I recommend Normal or Epic especially if you use a pregnancy mod that extends the length of the pregnancy beyond 3 days. At the beginning you start in the Serf class...the lowest class in the whole system. You will gain rank the longer you play(several generations) and by reaching the prerequisite's for that rank listed below.
You may start in a pre-made TS4 home or make your own(highly recommended) If you start on a pre-made home remember to remove all electronics like radios and TV's, set your lot trait to "off the grid", and I also recommend removing books as peasants rarely could read. This will change as you progress through the ranks.
Gaining Ranks/Class
You will only go up in class by meeting the pre-requisites for that class. Of course if this takes too long feel free to alter that. In general you must live out each rank for certain # of generations, have a certain # of assets and/or money and other things. All of this is listed below. I find this challenge, as the name describes, very challenging so if you are looking for something on the "hardmode" side of TS4 this is it ;)
Paying Fees, Kind & Taxes
We consider your Church Tithe & Paying the crown fees part of your TS4's "bills" so don't worry about those fees. Thanks to SR's Bill's mod there is a property tax to be paid which is considered your sim's end of year taxes.
For those who don't understand what a "kind" fee is is. In general whatever work you did in the middle ages with exemption to the church, you had to give a percentage of your goods to your king. Especially Farmers. Farmers were required to give away up to 15% of their yearly crop to the crown. To achieve this we gift away goods to a landlord or directly to the crown. If you don't to do this you can use the cheat to remove the 15% of money earned through the cheat panel
The Classes
SERF CLASS
The Serf class is the lowest class in the system and it is where you start the challenge at.
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Serf's have $0-$5,000(sim) in their account earned in 1 sims year
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Live either in an apartment(or 7x7 single room hut)
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House Worth is under $20,000 furnished
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They are uneducated; meaning they can not go to school(optional) OR university
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They can not gain skills through books but must gain them through other means(like gardening, Fishing, etc.)
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Serfs "live off the land" meaning they eat what they find/grow or can steal or barter(receive as gifts) from others.
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Serfs can NOT wed but they can have a live-in partner and produce children
JOB RESTRICTIONS​
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Artist
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Apothecary
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Bailiff(Law Enforcement Level Max: 2)
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Baker - Basic breads, pies and loaves
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Bee keeper - Sell honey
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Bottler - Mixologist
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Brewer - Basic wine
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Candler - Make Candles
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Clerk (Business Level Max: 2)
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Carpenter
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Cook
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Cooper(Chicken Farmer)
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Ditcher(manual Labor PT)
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Fish Monger(Fisherman)
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Herbalist - Grow herbs/make basic cures
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Inn Keeper - Ales and Beer
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Inn Maiden(Waitress)
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Messenger (Politics Level Max: 1)
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Miller
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Miner
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Minstrel (Songwriter)
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Plowman(Farmer) - Grow Vegetables
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Preserver
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Prison Guard(Law Enforcement Level 1)
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Scribe
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Scullion/Scullery Maid (Culinary Level 1)
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Servent
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Shepherd
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Spinster(knitter)
COMMONER CLASS
The commoner class is almost the lowest class in the system. This title can be "purchased"
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Commoner's title may be purchased for $5,000. and must maintain an annual income of $5,000-$10,000(sim) in sim's individual accounts
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Live either in an apartment(or 10 x 10 hut)
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House Worth is under $30,000 furnished
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They are uneducated; meaning they can not go to school(optional) OR university
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They can not gain skills through books but must gain them through other means(like gardening, Fishing, etc.)
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Commoners "live off the land" meaning they eat what they find/grow or can steal or barter(receive as gifts) from others.
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Commoners and up can wed other sims.
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limited to a 30 x 30 lot or smaller.
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Job restrictions include lower class and the following:
JOB RESTRICTIONS
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Apothecary
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Artist
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Bailiff (Law Enforcement Level Max: 2)
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Baker - Basic breads, pies and loaves
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Bee keeper - Sell honey
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Bottler - Mixologist
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Brewer - Basic wine
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Candler - Make Candles
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Clerk (Business Level Max: 2)
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Carpenter
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Cook (Culinary Level Max: 2)
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Cooper(Chicken Farmer)
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Ditcher(manual Labor PT)
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Fish Monger(Fisherman)
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Herbalist - Grow herbs/make basic cures
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Inn Keeper - Ales and Beer
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Inn Maiden(Waitress)
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Messenger (Politics Level Max: 1)
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Miner/Metalsmith
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Minstrel (Songwriter)
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Plowman(Farmer) - Grow Vegetables
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Preserver
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Scribe
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Servent(Culinary Level Max: 2)
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Shepherd (Sheep)
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Prison Guard(Law Enforcement Level 1)
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Scullion/Scullery Maid (Culinary Level 1)
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Spinster(knitter)
YEOMAN CLASS
The Yeoman class is the next class in the system.
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Yeoman's title may be purchased for $10,000 and must maintain an annual income of $11,000-$15,000(sim) on hand money
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Live either in an apartment, Hut, or House(12 x 12)
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House Worth is $50,000-$60,000 furnished
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They are uneducated; meaning they can not go to school(optional) OR university
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They can not gain skills through books but must gain them through other means(like gardening, Fishing, etc.)
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Yeomans have basic amenities
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limited to a 30 x 40 lot or smaller.
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Job restrictions include lower class and the following:
JOB RESTRICTIONS
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Apothecary
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Artist
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Bailiff (Law Enforcement Level Max: 2)
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Baker - Basic breads, pies and loaves
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Bee keeper - Sell honey
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Bottler - Mixologist
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Brewer - Basic wine
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Candler - Make Candles
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Clerk (Business Level Max: 2)
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Carpenter
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Cook (Culinary Level Max: 2)
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Cooper(Chicken Farmer)
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Ditcher(manual Labor PT)
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Fish Monger(Fisherman)
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Herbalist - Grow herbs/make basic cures
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Inn Keeper - Ales and Beer
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Inn Maiden(Waitress)
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Messenger (Politics Level Max: 1)
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Miner/Metalsmith
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Minstrel (Songwriter)
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Plowman(Farmer) - Grow Vegetables
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Preserver
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Scribe
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Servent(Culinary Level Max: 2)
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Shepherd (Sheep)
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Prison Guard(Law Enforcement Level 1)
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Scullion/Scullery Maid (Culinary Level 1)
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Spinster(knitter)
CITIZEN WITHOUT FULL RIGHTS
The Citizen is the next class in the system, and it's part 1 of 2..
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Citizen's title can be purchased for $16,000 and must maintain an annual income of $16,000-$20,000(sim) in individual accounts
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Live in a House
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House Worth is $50,000-$60,000 furnished
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They are educated in one trade(either through books or university if applicable
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They may purchase goods from shops.
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they are limited to a 40 x 40 lot or smaller.
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Star Level: 1
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Job Restrictions include all below their class and the following:
JOB RESTRICTIONS
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Apothecary
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Artist
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Bailiff (Law Enforcement Level Max: 2)
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Baker - Basic breads, pies and loaves
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Bee keeper - Sell honey
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Bottler - Mixologist
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Brewer - Basic wine
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Candler - Make Candles
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Clerk (Business Level Max: 2)
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Carpenter
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Cook (Culinary Level Max: 2)
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Cooper(Chicken Farmer)
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Ditcher(manual Labor PT)
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Fish Monger(Fisherman)
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Herbalist - Grow herbs/make basic cures
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Inn Keeper - Ales and Beer
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Inn Maiden(Waitress)
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Messenger (Politics Level Max: 1)
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Miner/Metalsmith
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Minstrel (Songwriter)
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Plowman(Farmer) - Grow Vegetables
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Preserver
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Scribe
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Servent(Culinary Level Max: 2)
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Shepherd (Sheep)
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Prison Guard(Law Enforcement Level 1)
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Scullion/Scullery Maid (Culinary Level 1)
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Spinster(knitter)
CITIZEN CLASS
The Citizen class is the next class in the system. and is part 2 of 2.
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Citizen's title can be purchased for $21,000 and must maitain an annual income of $21,000-$25,000(sim) on hand money
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Live in a 2 story House
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House Worth is $60,000-$70,000 furnished
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They are educated in two trade(either through books or university if applicable)
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Own 2 Properties
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May own Hunting Hounds
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They may purchase goods from the store.
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they are limited to a 40 x 50 lot or smaller.
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Star Level: 2
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Job restrictions include all below them and the following:
JOB RESTRICTIONS
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Artist
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Bailiff(Law Enforcement Level 2)
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Baker - Basic breads, pies and loaves
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Bee keeper - Sell honey
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Bottler(Mixologist)
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Brewer - Basic wine
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Clerk (Business Level 2)
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Candler - Make Candles
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Carpenter
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Cook
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Cooper(Chicken Farmer)
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Ditcher(manual Labor PT)
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Fish Monger(Fisherman)
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Herbalist - Grow herbs/make basic cures
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Messenger (Politics Level 1)
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Miner/Metalsmith
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Minstrel (Songwriter)
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Plowman(Farmer) - Grow Vegetables
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Preserver
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Scribe(Author)
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Shepherd (Sheep)
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Spinster(knitter)
FREE CITIZEN CLASS
The Free Citizen class is the next class in the system.
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Free Citizen's title can be purchased for $26,000 and must maintain an annual income of $26,000-$30,000(sim) on hand money
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Live in a 2 Story Class home with a basement
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House Worth is $70,000-$80,000 furnished
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They are educated in two trades(either through books or university if applicable)
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Own 3 Properties
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May own Hunting Hounds
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They may purchase goods from the store.
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they are limited to a 50 x 50 lot or smaller.
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Star Level: 3
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Job restrictions include all below and the following:
JOB RESTRICTIONS
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Artist
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Bailiff(Law Enforcement Level 3)
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Baker - Basic breads, pies and loaves
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Bee keeper - Sell honey
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Bottler(Mixologist)
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Brewer - Basic wine
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Clerk (Business Level 2)
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Candler - Make Candles
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Carpenter
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Cook
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Cooper(Chicken Farmer)
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Ditcher(manual Labor PT)
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Fish Monger(Fisherman)
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Herbalist - Grow herbs/make basic cures
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Messenger (Politics Level 1)
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Miner/Metalsmith
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Minstrel (Songwriter)
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Plowman(Farmer) - Grow Vegetables
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Preserver
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Scribe(Author)
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Shepherd (Sheep)
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Spinster(knitter)
PATRICIAN CLASS
The Patrician class is the next class in the system.
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Patrician's title may be purchased for $31,000 and must maintain an annual income $31,000-$40,00(sim) on hand money
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Live in a 2 story home with a basement and wine cellar
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House Worth is $80,000-$90,000 furnished
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They are educated in three trades(either through books or university if applicable)
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Own 3 Properties
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May own Hunting Hounds
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They may purchase goods from the store.
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they are limited to a 50 x 50 lot or smaller.
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Star Level: 3
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Job restrictions include all below them and the following:
JOB RESTRICTIONS
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Artist
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Constable(Law Enforcement Level 4)
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Baker - Basic breads, pies and loaves
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Bee keeper - Sell honey
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Bottler(Mixologist)
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Brewer - Basic wine
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Clerk (Business Level 2)
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Candler - Make Candles
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Carpenter
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Cook
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Cooper(Chicken Farmer)
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Ditcher(manual Labor PT)
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Fish Monger(Fisherman)
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Herbalist - Grow herbs/make basic cures
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Messenger (Politics Level 1)
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Miner/Metalsmith
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Minstrel (Songwriter)
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Plowman(Farmer) - Grow Vegetables
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Physician
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Scribe(Author)
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Shepherd (Sheep)
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Spinster(knitter)
NOBLE CLASS
The Noble class is the next class in the system.
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Noble's titles can NOT be purchased. you must have all of the following: have $41,000-$50,000(sim) on hand money and maintain an annual income of $41,000
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Live in a 3 Story house with a Basement, wine Cellar, and Garden
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House Worth is $90,000-$100,000 furnished
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They are educated in three trades(either through books or university if applicable)
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Own a minimum of 3 Properties
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May Hunting Hounds
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They may purchase goods from the store.
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Nobles can only wed other Nobles or above
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You must be of Noble qualifications for 1 generation.
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Must pay title price annually
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they are limited to a 50 x 50 lot or smaller.
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Star Level: 4
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No trade job restrictions and the following:
JOB RESTRICTIONS
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Sheriff(Law Enforcement Level 6)
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Squire
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Steward(Politics Level 3)
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Minstrel (Songwriter/musician)
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Physician
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Scribe(Author)
BARON CLASS
The Baron class is the next class in the system.
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Baron's must have $51,000-$60,00(sim) on hand money
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Live in a Mansion home with 3 levels, a basement, a wine Cellar and garden
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House Worth is $100,000-$125,000 furnished
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They are educated in Four trades(either through books or university if applicable)
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Own 4+ Properties
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May own Hunting Hounds
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They may purchase goods from the store.
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Barons can only wed other Barons or above
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You must be a Baron for 1 generation.
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Must pay title fees annually
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they are limited to a 60 x 60 lot or smaller.
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Star Level: 4
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No trade job restrictions
JOB RESTRICTIONS
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Sheriff(Law Enforcement Level 6)
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Knight
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Steward(Politics Level 3)
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Minstrel (Songwriter/musician)
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Physician
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Scribe(Author)
COUNT CLASS
The Count class is the next class in the system.
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Count's have $60,000+(sim) on hand money
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Live in a Mansion home
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House Worth is $150,000 furnished
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They are educated in Five trades(either through books or university if applicable)
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Own All Properties
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Own Hunting Hounds
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They may purchase goods from the store.
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Counts can only wed other Counts or above
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You must be a Count for at least 1 generation
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Must pay title fees annually
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they are limited to a 65 x 65 lot or smaller.
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Star Level: 5
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No Job Restrictions
JOB RESTRICTIONS
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Politician (Ranks 1-9)
PRINCE CLASS
The Prince class is the next class in the system.
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Prince's have $60,000+(sim) on hand money
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Live in a Mansion home
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House Worth is $150,000 furnished
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They are educated in Five trades(either through books or university if applicable)
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Own All Properties
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Own Hunting Hounds
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They may purchase goods from the store.
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Prince's can only wed other Princess' or nobles
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You must remain in Prince status for the remainder of the game.
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they are limited to a 65 x 65 lot or smaller.
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Star Level: 5
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No Job Restrictions
Fertility Rate
randomly rolled at teen 1-60 number translates to fertility percentage
Dowery
1/8 to 1/4 of on hand money